Playing Virtonomics

How to play the best online business game ever

Technology (part One)

All production enterprises are characterized by a certain technological level. Technology level influences labour efficiency and goods quality. High technology level decreases energy consumption, improves quality and labour productivity. On the other hand imposes higher demands on staff qualification and equipment quality.

There are 2 ways of technology introduction:

  • buy a technology (or develop it in the laboratory) and introduce it to any enterprise of a certain kind
  • buy a technology license (a right to introduce a technology to a certain factory)

Price of technological level consists of two parts: cost of technology and cost of introduction. When you buy a technology for the first time you have to pay both for the technology and for its introduction, but if later you decide to raise technology level for another enterprise of the same kind then you must pay for technology introduction only. As usual, players purchase license in case if they don’t have enough money to purchase a technology or in case if technology purchase is not reasonable (for example, the player has only a few enterprises of similar kind, so he would prefer to buy a license). If you want to know more about license purchase, please click here.

If you buy a high-tech enterprise from another player then its technology will be valid for that factory only. So for another factory of similar kind you’ll have to pay again — both for technology and its introduction.

In next post I’ll explain how you can research technology by yourself.

January 8, 2010 Posted by | Economics, Virtonomics | , , , , | Leave a comment